Photorealistic Texture Maps Through Inverse Panorama Photography

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As soon as I saw this photo from panocamera.com on
Boing Boing, I knew instantly what it was -- a hi-res cylindrical texture map for a 3d game.
hirestexturemap.jpg

I was hoping there would be a few more photos, but the explanation of how it was done should inspire other 3d artists to do the same, creating some really photorealistic texture maps in the future.




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This page contains a single entry by Michael Huang published on December 21, 2005 5:38 PM.

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