Top-selling Games of All Time
Best Selling Games of All Time. There's a lot of Mario and Pokemon on the list...
Best Selling Games of All Time. There's a lot of Mario and Pokemon on the list...
I love old arcade cabinets, as they evoke a time in my childhood of roller skating rinks and pizza parlors. The thing is, I've taken enough woodworking and engineering classes to know how to build one, but until I have an empty basement that I can line up with wall-to-wall arcade machines, I'll live vicariously through other arcade geeks.
An Australian fan of Doctor Who goes through the steps of making a Doctor Who TARDIS MAME cabinet. Yes, it's even signed by one of the Doctors (Sylvester McCoy -- 7th Doctor). I think this is a pretty sweet cabinet, because everyone needs a TARDIS in their parlor. I love the detail that makes it into the final design of the console, as well as the Police Box exterior.
The trailer for Harry Potter and the Half Blood Prince looks fantastic. The movie comes out in November.
Today is the last day to pre-register for the Penny Arcade Expo. $45 for a 3-day pass, or $25 for a single day pass. Held in Seattle, the PAX evolved from a LAN party into one of the largest game conventions in North America.
Most of the major gaming companies will be there, so it's a good chance to see new projects in development. The big event of course is still the Omegathon, the LAN challenge that originally began the Penny Arcade Expo, in which participants can bring their own computers to wage mayhem and destruction.
I always wondered how Amazon was going to recoup the money they spent on J.K Rowling's handwritten book last year; and it seems the exclusive
special collector's edition of "The Tales of Beedle the Bard" may help them do it.
The collector's edition houses the book in a velvet bag and hides the small book inside a larger case which looks like a textbook; the book is a replica of the original, complete with metal skull and replica gemstones. New to this edition is commentary on the tales as if written by Dumbledore, as well as 10 new illustrations.
Bloomsbury, Scholastic and Amazon will be releasing a standard edition of The Tales of Beedle the Bard, with Amazon offering up to to 100,000 collector's editions.
Proceeds from both the Standard Edition of The Tales of Beedle the Bard and the Amazon Exclusive collector's edition of "The Tales of Beedle the Bard" go toward Children's High Level Group, which aims to make life better for vulnerable, institutionalized children.
Press Release in the extended.
parakkum, littlestar and I have been having a blast with Rock Band. The Canadian band Rush didn't do so well when they tried it backstage during the Colbert Report:
littlestar, bleusky and I made our way to Ballroom 20 to catch Hamlet 2 and Harold and Kumar; with this being the last day of the con, Ballroom 20 was easy to get into to, but as in the case of the previous days' panels, panels were filling up nearly one timeslot before the actual panel.
Harold and Kumar filled the Ballroom, and we headed back to the exhibit halls after the panel ended. After being discouraged from the crowds, we exited the convention center for a frozen yogurt break, and afterwards I departed to catch a flight.
Yesterday, I camped Ballroom 20 to be able to make my panel run; today I made Ballroom 6A the priority; I saw an opportunity to go in early for Terminator: The Sarah Connors Chronicles, which afforded me an opportunity to grab good seats for the next panels, culminating in prime seats for the Pushing Daisies.
kwc in the meantime camped out Ballroom 20 and caught Dollhouse, BSG and Chuck.
After Pushing Daisies, I made my way back to the 6s, and this time caught JMS, TV Guide, and Mythbusters; by the beginning of TV Guide, the Ballroom had been packed, and the number of people that they let in after TV Guide was probably 40 or less.
We skipped the masquerade this year, in order to relax a bit and prepare for the final upcoming day of the con: Sunday.
kwc joined us this morning as I rushed to catch the Stargate panels; the Stargate people wedged in a presentation for Stargate Worlds, a MMO set in the the Stargate universe. This is, in effect a bad marketing move; Stargate fans who would be interested in the game already knew about it, and anyone who wasn't interested just did other things during the panel.
The Joss Whedon panel was for Dr. Horrible's Sing-Along-Blog, which featured a great deal of the cast who wrote or appeared in the musical internet project. Felicia Day (Penny), Nathan Fillion (Captain Hammer), and Neil Patrick Harris (Dr. Horrible) all appeared, as well as the writer who played the Asian Groupie in parts 2 and 3.
I wandered the hall for a bit before attempting to make the Sanctuary panel, but got recalled by the rest of Team Uni to head for the 6CDEF line, which at 2 hours before the beginning of the Avatar panel had already formed a line which filled the corridor.
The creators of Avatar had animated a short intro for Comic Con, in which they jokingly announced the release of Book 4, which they aired after the fan art contest, the costume contest. Book 4, which they promised was a better revised ending to the Zutara relationship featured a lot of fan art depicting Zuko and Katara in heavy duty kisses and embraces.
With 2 days left to go, the early attendees of the comic con left tired, but in good spirits, as the nightmarish Saturday loomed on the horizon.
Last year, Thursday offered a slight sanctuary from the crowds; this year, the same is not true.
littlestar and I headed first towards Hall H to catch the Keanu-Connelly-Wahlberg panel, officially known as "The Day The Earth Stood Still" and "Max Payne" panels. There was an accident in Hall H, which halted the line. During the line, littlestar commented that an indicator that comic-con has finally hit the mass market was the male-to-female ratio, which was almost one-to-one in the Hall H line.
At the end of the panel, Hugh Jackman dashed onto the stage to shake the hand of the creator of Wolverine, and to preview the trailer of the Wolverine movie.
We realized after the panel ended that the reason for the high female ratio in Hall H was the preview of Twilight, a moody vampire book series turned film for targeted to teenage girls. As Dakota Fanning turned into a no-show as a result of a big rig overturning on the 5 creating a huge delay, we left the panel, but as I attempted to go into panels, they were eerily packed, even on a Thursday...
I did manage to make it into Red Sonja, and as there is very little there other than concept art, it is too hard to see if the movie will be any good. I attempted to go into the Wizard's First Rule Panel, but as the line stretched outside the building, I decided to forgo the panels and instead hit the exhibit floor, before finishing up the day at Bill Plympton's panel. offtopicartisan arrived as a reinforcement in the afternoon, and bleusky joined us later that evening.
In preparation for the Avatar panel on Friday, we watched the episodes up to the last two parts of the finale after leaving the convention.
After landing in in San Diego, parakkum, litlestar and I headed first to grab a bite to eat before heading for the pre-registration lines. As pros this year, badge pickup was quick, and a ticket for entry was secured for kwc, who will be joining us on Friday. The crowds are massive this year, and preview night seems even more disgustingly packed than the previous years. With the entire con sold out even before preview night, hope springs eternal that Thursday will be better.
A couple of stories; while most of the time I have been impressed by the professionalism shown by the comic con staffers and the hired security, this year's security seems somewhat more militant and rude; perhaps that is just one of the costs that comes with growing the convention to be so massive. littlestar picked up an early injury after clocked in the ear by a wayward elbow going for a Warner Brothers Bag, and we exited early to beat the exhibit hall. Wizards of the Coast appears to be a no-show this year, but the contents of the goodie bag include a booster of Maple Story and 30-card deck of Magic: The Gathering cards.
It really feels to me as if the indie comics have been pushed out by the mainstream publishers at the comic con, while the indies are still there, they are not as prominent as they were in years before, but at the same time, the Artist's Alley area is nowhere as empty as in years previous.
Last week, I watched "Be Kind, Rewind", in which some video store clerks "Sweded" movies, by making their own version of classic movies. Something Awful created the term "Ruining" a movie, in which the dramatic music of a movie scene is replaced with different audio. I think just by seeing how different it sounds with different musical accompaniment changes the mood considerably... however, for many of them, the end effect feels very much like scene out of a Jerry Bruckheimer - Michael Bay project.
Earlier this week, I went to Target and found a few Wiis still left in stock; I suspect that they are gone by now, but I see it as a sign that they are becoming more available. Of all the retailers, Target is the one that seems to have it more frequently than anyone else; if you're searching for a Wii, that's where I'd go to find one.
For the last 18 months, the United States has been purchasing Wiis at an extraordinary rate, already bypassing in sales the XBox 360, which had a year headstart on the Wii. 10.9 Million Wiis have been sold in the United States, and just as last year, the outlook for this coming holiday season seems grim, as Satoru Iwata, the CEO of Nintendo says:
E3 started today, but with so many of the videogame companies withdrawn from E3, the media circus that used to be E3 is really just a shadow of it's former self; even E-for-All, the $60 version of E3 had a poor turn out last year. So, just where are all the companies headed these days to show off their games to gamers?
Next week is the San Diego Comic Con, which is entirely sold out. With nearly a quarter million people in attendance, there's bound to be some games at the show, and with so many properties crossing over from comics to big and little screens, the likelyhood of having a comics-based game is high.
A month from now is the GenCon in Milwaukee. GenCon is the premiere geeky game convention in North America; focusing on all types of gaming, and in recent years has seen an increasing number of companies showing off their latest fantasy video games.
In August is PAX in Seattle, which one can consider to be the large-scale evolution of a LAN party turned convention, complete with famous speakers, rock concerts and a huge expo floor.
In October is Blizzard's own BlizzCon, which is their own convention to promote Blizzard titles (while charging $100 for admission and a wicked goodie bag).
Companies that have pulled out from E3 include Activision Blizzard, NCSoft, Her Interactive, id Software, Atlus and Foundation 9. Glancing through the Comic Con Exhibitor's list, I see Activision Blizzard there, as well as NCSoft, all of which leads me to suspect that their target is the mass market, not the games industry. In a way, this evolution away from the industry-only events make sense; competing against other media heavyweights only expends energy that could be focused elsewhere, and with most gamers looking online for reviews before they buy, there's little need to hype through the magazines anymore.
I'm definitely a Whedonite, but I think that even non Whedon fans will enjoy the interview he did on Gawker: Here's a quick excerpt:
I think these pictures from Danny Choo, the Dancing Stormtrooper of Japan's iPhone release are really amazing, partially because I've been in that area, and it's hard to imagine a line 1 kilometer long of people stretching from Yoyogi Park in Harajuku all the way down through Omotesando to get to Softbank (a major electronic/computer store in Japan).
Akihabara News has coverage of the opening of the Softbank, as well as pictures of the crowds.
With today being July 11th, and the official first sales day of the new iPhone 3G in the U.S., one of the things I've been looking at is the costs associated with this new iPhone 3G. I purchased my 4GB iPhone (new) as part of the closeout sale ($299) when they discontinued it in October of last year.
At $299, my box included a 4GB iPhone, headphones, power adapter, and an iPhone Dock. The 3G iPhone does not include a dock, which can be purchased for an additional $30.
The cost of upgrading to a 3G iPhone appears to have a lot of hidden costs associated with it:
Keep in mind that previously, the monthly fee for AT&T in the US was $59.95 with 200 Text Messages and Unlimited EDGE data. This amounted to an additional $20 fee over AT&T's lowest cost service, but for the same amount of messages and data on a 3G plan, the cost is actually $74.99, making the iPhone premium $35 for those who were not already iPhone owners.
Last year when the iPhone arrived, the calculations for the cost of ownership over the length of the 2 year contract totaled $1440 for monthly service fees, along with the cost of the iPhone ($599, $499, $399, or $299 depending on when it was purchased and with what capacity), bracketing the total cost of ownership from $1739 ($299 iPhone 4GB with standard plan) to $2039 (8GB iPhone with standard plan purchased early at $599) or $1939 if the $100 coupon for the Apple store for early adopters is taken into account). An iPhone 3G this year will cost $1680 for monthly service (without 200 messages) and $1800 (with 200 messages). Adding in the dock ($30), and the iPhone ($199 or $299), yields a total cost of of $2029 (8GB iPhone 3G + Dock + 200 messages) to $2129 (16GB iPhone 3G + Dock + 200 messages).
Those who balked at the $499 and $599 initial prices of the original iPhone should still be balking at paying $199 or $299 for the iPhone 3G as the true cost of the iPhone 3G is almost exactly the same as the original iPhone (there's a $10 difference between the 8GB iPhone 3G and the original $599 8GB iPhone -- however, if the $100 Apple coupon for early adopters is taken into account, the original 8GB iPhone winds up being $90 dollars cheaper than the 8GB iPhone 3G. Interestingly enough, many people do not realize the price difference is only $10, and as a result, the demand for the iPhone 3G is even greater than the original iPhone. Those who purchased an iPhone at the $200 discounted price are even better off, as they essentially wind up with iPhones costing $190 less than the equivalent-sized iPhone 3G.
Taking into account the upgrade costs of $607 and $707 for original iPhone owners, it seems like an expensive upgrade for 3G data and GPS (and possibly more data storage space). This amounts to roughly $25 and $30 a month more for 3G capabilities -- those who need the speed will pay for it, but for all other owners of the original iPhone, I think it's likely they won't be surrendering them anytime soon.
One of the things that I see happening is that as users upgrade to the iPhone 3G, their older iPhone is resold back on the market as either an unlocked iPhone or as a iPhone that could be resubscribed to AT&T at the original data plan. With AT&T claiming that they will sell iPhones without a commitment plan at $599 (8GB iPhone 3G) and $699 (16GB iPhone 3G), there is a substantial resale value for secondhand iPhones which may end up as yet another AT&T subscriber. Currently, even used iPhones may be resold for more than their original sales price -- a look at eBay reveals several unlocked 16GB iPhones which have fetched $1000 or more, nearly $400 over the original price.
The Totoro Forest Project is an international charity effort to save Sayama Forest on the outskirts of Tokyo, which was Hayao Miyazaki's inspiration for the film "Tonari No Totoro" (My Neighbor Totoro). They will be auctioning off works from over 200 international artists to raise funds for this charity on September 6th at Pixar in Emeryville, and be showcasing the artwork at the Cartoon Art Museum in San Francisco. Because there are so many pieces, the artwork will be split into two exhibitions: Exhibition A will run from September 20th to December 7th, while Exhibition B will run from November 6th to February 20th. A book/catalogue of the artwork will be released on September 6th to coincide with the auction.
With the start of San Diego Comic-Con 2008 just a week and a half away, and Comic-Con admission being done solely in advance on their website, one-day passes for Friday and Saturday are now sold out, along with the 4-day pass. It looks like Thursday may be sold out soon, with Sunday likely to follow (both days are significantly over the 50% mark). The programming schedule for Thursday is now online, so attendees can begin planning their Thursday plans.
With the iPhone 3G releasing in July 11th in 22 countries worldwide, the New Zealanders were the first to sell the iPhone 3G. The website ifixit.com sent one of their own to NZ to purchase and disassemble a 3G iPhone to provide photos for a first look feature. In Spain, Telefonica already has 200,000 preorders, and in the cellphone sophisticated Japan, over 800 people waited in line, some overnight in sleeping bags. One of the interesting things about the Japanese cellphone market is that the iPhone is missing two features which are common in Japanese cellphones: the ability to watch broadcast television, and the electronic wallet payment system.
Yesterday evening, following dinner, we walked by the Apple Store in Palo Alto, and campers had already set up shop, with sleeping bags and Guitar Hero.
I setup the firmware 2.0 update for my iPhone and started looking at the new Apps on the iTunes Apps Store. I'm impressed by the creativity of some of the developers -- not only are there tools for everything you'd expect (Twitter, AIM, Flickr, Facebook, Pandora), but there are also Apps that seem very usable (such as the iLingo foreign language conversation books). What I haven't been impressed with are the developers who put public domain works on the Apps store for a fee (For instance, Conrad's Heart of Darkness is a $0.99 program). For many of the mobile indie games, more information is required than just a screenshot.
One of the more useful apps that's free is the "Remote" program put out by Apple -- which allows you to control your AppleTV or iTunes from the iPhone, effectively turning your iPhone into a WiFi remote control. The Google Mobile App is also very useful, as it attempts to predict which word you are typing in, which speeds up the input dramatically when googling a longer query.
I've been sitting on the fence about upgrading to the 3G iPhone; while EDGE is certainly slower, the price difference for the new 3G plan is more expensive than the original iPhone plan (about $360 more over the length of the 2 year contract), it doesn't feel enough of an upgrade to warrant the expenditure for the moment. That said, 2.0 firmware and the Apps store is a major upgrade to the 1.1.4 firmware.
Fritz Lang's Metropolis has often been hailed as a cautionary tale for film preservation, in that the version we view today is incomplete; what is not common knowledge is that multiple versions of Metropolis exist as a result of distributors editing the movie; the Paramount version of the movie, which is the most well-known version had nearly a quarter of the film edited away, and the complete uncut version was believed lost forever. In Argentina, the lost footage was recently rediscovered and will undergo restoration, so that the film can finally be viewed in its entirety.